Matt Heath

Illustration and Concept design

Concept Art Showreel 2017
Illustration and concept art for games and film industry featuring World of Warcraft for Blizzard Europe, 3Dtotal and Arttitude and digital paintings for character design. Motion design and animation and video edit by the wonderful Tamara (see credits).
2017
ARTtitude's Streets Of Warcraft
To celebrate 10 years of World of Warcraft the ARTtitude team presented Blizzard Entertainment with a limited edition book which brings an urban pop culture to the Warcraft universe. I was one of 20 artists selected to submit art to the book.
2016
Medieval Character Concepts
Medieval character concepts for Kett's Rebellion.
2016
Mech Sketches
Ink brush pen mech concept sketches, exploring shapes, abstract design and functionality.
2016
3D Total: Digital Painting Techniques Vol.8 Tutorial
Learn how to create your own custom brushes and paint a Sci-Fi image with my tutorial in 3DTotal's Digital Painting Techniques Vol. 8.
2016
Portait Paintings Female
Portrait paintings and sketches for character concepts and practice.
2016
Lost Contact
Concept art using photobash and digital matte painting techniques.
2016
Mech Heads
Quick turnaround mech concept sketches starting in Z-Brush then Keyshot render and photo bash, paint and editing in Photoshop. Video created with Screenium and Premiere
2016
Environment concepts
Digital paintings and environment concept work. Please click images to enlarge.
2013
The Aftermath
Personal project using photoshop.
2015
Five Samurai
Battle dress and armour of different ranking Samurai from various clans.
2013
Samurai Mask
Personal work, graphite on paper 297 x 420mm. May 2012.
2012
Portrait Illustration
Personal and commissioned works for gallery exhibition and sale.
2012
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