Matt Heath

Illustration and Concept design

Concept Art Showreel 2017
Illustration and concept art for games and film industry featuring World of Warcraft for Blizzard Europe, 3Dtotal and Arttitude and digital paintings for character design. Motion design and animation and video edit by the wonderful Tamara (see credits).
2017
Illustration, Character Design, Digital Art
GammaCon 2018
Fan art posters for GammaCon 2018 featuring pop culture icons in vivid large prints.
2018
Illustration, Digital Art
Kirk von Hammett: The Mummy
2018
Art Direction, Graphic Design, Illustration
World of Tanks Operation: Sealion
I was commissioned by Wargaming and ARTtitude to paint a poster for the anniversary of World of Tanks on X-Box and Playstation. I used my Photoshop Art Brush set - you can check out the progress video below.
2018
Digital Art, Game Design, Illustration
ARTtitude's Streets Of Warcraft
To celebrate 10 years of World of Warcraft the ARTtitude team presented Blizzard Entertainment with a limited edition book which brings an urban pop culture to the Warcraft universe. I was one of 20 artists selected to submit art to the book.
2016
Illustration, Character Design, Digital Art
Medieval Character Concepts
Medieval character concepts for Kett's Rebellion.
2016
Character Design, Costume Design, Digital Art
Mech Sketches
Ink brush pen mech concept sketches, exploring shapes, abstract design and functionality.
2016
Illustration, Character Design, Costume Design
3D Total: Digital Painting Techniques Vol.8 Tutorial
Learn how to create your own custom brushes and paint a Sci-Fi image with my tutorial in 3DTotal's Digital Painting Techniques Vol. 8.
2016
Illustration, Character Design, Digital Art
Portait Paintings Female
Portrait paintings and sketches for character concepts and practice.
2016
Illustration, Character Design, Digital Art
Ink Samurai
Samurai sketches created using japanese ink and brush
2018
Illustration
Lost Contact
Concept art using photobash and digital matte painting techniques.
2016
Illustration, Digital Art, Game Design
Mech Heads
Quick turnaround mech concept sketches starting in Z-Brush then Keyshot render and photo bash, paint and editing in Photoshop. Video created with Screenium and Premiere
2016
Character Design, Digital Art, Illustration
Environment concepts
Digital paintings and environment concept work. Please click images to enlarge.
2013
Digital Art, Drawing, Illustration
Billboard Portraits
I was commissioned by Marketforce Perth to illustrate some of Western Australia's brightest and greatest minds. The images were created to display at billboard size advertising around the city. It was humbling to learn the history of some of these incredible people. Illustrated with graphite pencil then scaled up and refined in Adobe Photoshop
2018
Illustration, Fine Arts, Drawing
The Aftermath
Personal project using photoshop.
2015
Character Design, Digital Art, Illustration
Five Samurai
Battle dress and armour of different ranking Samurai from various clans.
2013
Character Design, Costume Design, Illustration
Samurai Mask
Personal work, graphite on paper 297 x 420mm. May 2012.
2012
Character Design, Drawing, Illustration
Portrait Illustration
Personal and commissioned works for gallery exhibition and sale.
2012
Character Design, Drawing, Illustration
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